Category Archives: Design Process

Building Analysis Assignment 2010

2nd Year Architects,

Summer greetings.   I hope by now you’ve been able to rest up from the work of the school year, and have started your summer activities.

I have sent each of you an email with the summer building analysis sketch assignment that I had referenced earlier in the summer.  The assignment calls for you to do research on a series of 6-8 courtyard buildings, and to create a single page of freehand diagrams for each of the buildings.   It is due Aug. 23, at 1:30pm, the first day of studio.

Please email me with any and all questions and concerns.

Kai

Thom Mayne Lecture at CMU

What did you all think of the Thom Mayne lecture last night?

He had some valuable insights into all aspects of our profession and the architecture education system.   I hope it provokes discussion, and not blind acceptance, complacency, resignation, or denial.   His ideas on an architecture of complex systems and idiosyncratic notes was intriguing.

The theory of a design “growing” (thus the reference to the biological paradigm) or being generated through a process based on pre-scripted (prescriptive?) parameters, with an outcome unknown at the beginning, is noteworthy.  But I think there are many possible variations on this idea: truly good design has always embodied aspects of this idea.  It’s only novices or amateurs that preconceive of an idea and then just execute it.  But the method, process, and techniques through which one arrives at conclusions are numerous and very subjective: difficult to learn, define, or teach categorically.  He did not talk much about that ultimately subjective part of his process: which parameters to foreground, or how to chose between the many variations that a computer can generate.

What did you think about his views of the profession and its future?   Are you all willing to work only as a small part of a giant team?  Are you as pessimistic as he?

How about the issue of scale and complexity?  Will “architecture” be limited to these kinds of mega-projects only?  What do we make of the arguments by someone like Jane Jacobs who argued that (1960s) megastructures are by definition inhuman.  Anything designed by one person, or even one large team of sophisticated thinkers, is bound to be monolithic and determinative.  What about the proverbial “kitchen addition” and the more humble “buildings” (as opposed to “architecture”) that makes up the majority of our built environment?   Will those be generated using the same paradigms?  Are they even part of Mayne’s definition of architecture?

How about what Mayne said about the role of drawing in architecture?  It’s fun to think that Mayne was at one time most famous for the amazing drawings he produced, and now he is rejecting it entirely.  What should be the role of drawing at CMU or in architecture education?  Can we learn all there is to know about architecture through the keyboard?  How does one build up to, or become educated to generate the kind of sophisticated modeling Mayne showed us?

Certainly his projects can’t be “drawn in the conventional sense.  Are the visual images he showed us always so different?  Should all architecture be merely the 3D digital output of scripts and parameters?  Silvetti’s article “The Muses are Not Amused: Pandemonium in the House of Architecture” warned about these kind of auto-generated substitutes for good design skills.  What is the role of personal expression and individual creative gestures?  Should architecture really be like a “tricked out BMW,” as Mayne claimed?

What about the role of craft, construction, and the resistance of materials?  Is all architecture to be merely “fabrication” of a-priori digital data?  Can “making” be so objective that we can leave it to computers?

Mayne, ever intent on rattling the establishment and the academy, has been saying these things for years.  See his ultimatum “Change or Perish” to the AIA from 2005.

Raimund Abraham, Architect With Vision, Dies at 76

The passing of Raimund Abraham (see NYTimes) offers a good chance to look back at an amazing career.  A real thinker, intent on promoting the discipline of architecture, as opposed to mere construction or building, a functionalist who did not always feel the need to build.  His drawings are dark and inspired; his buildings come from a spirit of making.  He made is career with drawings, not unlike Lebbeus Woods, his long-time colleague at Cooper Union.  He spoke a few years ago at Carnegie Mellon, wonderful stuff.  His most famous building is the Austrian cultural institute in NYC.

Some links to his work:

http://www.shift.jp.org/en/archives/2001/11/raimund_abraham.html

http://www.arcspace.com/architects/abraham/abraham_bio.html

Make Concepts Buildable

Inspiration and overview for the final push: a great slogan from the SHoP Architects site, an advertisement for Dupont, for a software company, and images from the Stanford Art Department’s front page.

Crisis and Pandemonium in Architecture Education?

Educators are increasingly warning about a “crisis” in architecture education today, especially related to a misuse of modeling software and simple form-generating paradigms as a substitute for teaching and learning fundamentals.  They warn of architecture’s loss of authority and autonomy, of education’s increasing irrelevance with respect to the profession and the future.  But the voices are far from unified in how to approach the problem.

Silvetti Muses not Amused-2In 2004, Jorge Silvetti’s article “The Muses are Not Amused” (in Harvard Design Magazine, no. 19, special issue on Architecture as Conceptual Art?) railed against a “pandemonium in the house of architecture.”  Silvetti was disturbed by a “progressive dissipation of the centrality of our mission as educators to teach and learn rigorously and vigorously about form-making and its consequences.”  He considers the “neglect” of form-making to be “nothing less than suicidal for a profession whose creativity and standing depends ultimately on its absolute command of this unique and difficult task.”  He writes of a “deceptive euphoria” about a proliferation of design approaches that purport to create significant form, but don’t.  His “victims” or targets of attack are “programatism,” “thematization,” “blobs,” and “literalism.”  These problematic but increasingly popular approaches to design “are turning the architect into a dazed observer of seductive wonders.”

Instead of using sources outside of architecture to drive the creation of facile forms, Silvetti calls for architecture to return to itself: “architecture as the sole course of architecture could look at anything as formal inspiration, but from its inside out, keeping footings in its building core, anchoring its imagination in programmatic research beyond literal formal translations, and continuing in the flow of its own cultural trajectory, both responsive to and critical of its conventions, which does not imply the literal figurative use of referents.”  He calls for more disciplinary “autonomy,” a return to the specific muse of architecture, without denying the “intertextuality” and cultural “contamination” that we so much appreciate now in architecture.

1_Mayne.inddIn 2005, Thom Mayne’s address to the AIA urged all architects to embrace the computer, integrated practice, building information modeling (BIM), and the new possibilities these bring to the profession.  He writes of how the profession has changed since he graduated from school  in 1969: “Since then architecture has been eviscerated. We’re cake decorators, we’re stylists. If you’re not dealing in the direct performance of a work and if you’re not building it and taking responsibility for it, and standing behind your product, you will not exist as a profession.”

For Mayne, the solution is the 3D design thinking enabled by the computer, especially 3D modeling, both in the screen, and the new fabrication methods, for models, and construction.  “The tools we now utilize simplify potentialities and make them logical, allowing us to produce spaces that even ten years ago would have been difficult to conceive, much less build.  Anything that is possible is realizable… There exists a new medium, a continuity, a flow of thinking, a design methodology which is more cohesive from the first generative ideas, through construction, coordinating millions of bits of discrete data.”  His mandate is to “change or perish”: “You need to prepare yourself for a profession that you’re not going to recognize a decade from now, that the next generation is going to occupy.”  He seeks “less emphasis on designing in the traditional sense–styling, let’s say–and more emphasis on making.” With respect to education, he writes: “I haven’t drawn a plan for five years. I go to schools now that are still drawing plans and sections, and I have no idea what to talk about. Because once you start getting used to these tools, it’s like flying a jet plane and then going back and flying a prop… Once you get used to working three-dimensionally, there’s no going back. It represents a new totality.”

Between Mission Statement a...This month, Tim Love’s article “Between Mission Statement and Parametric Model” (Places blog), wrote provocatively: “A crisis in architectural education is brewing. I refer to the increasingly contentious divide between that cadre of junior faculty who espouse the gee-whiz form-making made possible by speculative parametric modeling and an Inconvenient Truth-influenced student body demanding design studios that prioritize social relevance and environmental stewardship.  The inherent tension between these cultural positions has not yet been fully registered by design faculties nor acted upon with specific curricular reform — yet it’s hard to miss.”

Love continues: “On the one hand, the situation is generating strange, hybridized manifestations in design studios — notably the ubiquitous son-of-the-Yokohama Port Terminal proposal: an undulating green roofscape blanketing habitable space below.  On the other hand, many schools and departments are busy reforming their programs to better integrate sustainability criteria into studio exercises, often at the expense of other aspects of design thinking. But in this swing from decontextualized digital experimentation to heightened social responsibility, design education is being compromised. A generation of young architects is graduating into professional practice with scant ability to construe and elaborate an architectural agenda that begins with a set of a priori social and cultural intentions and ends with a constructed environment. Only by examining both the causes of this situation and current pedagogical tendencies can a better approach to design education emerge.”  In the end, he calls for educators to look at practice for ways to solve the dilemma.

Shelter Competition

Taliesin Shelter 2If you are bored, or trying to get more architecture into your summer, consider doing a competition, either on your own, or with a friend.   One small one that seems doable, and has a final deadline of Aug. 23rd, the day before school starts, is the “Design it Shelter Competition” sponsored by the Guggenheim, by Google Sketch-up software, and the Frank Lloyd Wright School of Architecture.  You pick a site anywhere on Google Earth, and design a simple shelter for it. Students from the FLLWSA pick the finalists, and then public picks the winners.  You can see some of the projects already submitted on the Guggenheim website.

The FLLWSA is famous for the shelters students have to design and build at their Arizona campus, a “learning by doing” pedagogy for architecture.  It starts first day freshman year, when you are given some tent cloth, a few poles, and some boards, and asked to go into the desert to make your “dorm room” you’ll sleep in during the beginning of architecture school.  Later on you get to make your own more permanent one.   I myself am a huge fan of learning architecture by making things, preferably big things.  There’s a small exhibit on the student shelters called “Learning by Doing” at the Guggenheim Sackler Gallery.  If you are near Scottsdale, visit Taliesn and take a tour of the shelters.

For lists of other available competitions, see www.competitions.org, or www.thearchitectureroom.com.

Architecture and (Im)Permanence

ImpermanenceBecky had an interesting post about the Rubble Club, a “support group [that] has been set up to help architects through the ‘trauma’ of seeing one of their creations demolished in their own lifetime.”  As one of the members said, “People often don’t notice architecture until it is gone, and they wake up one morning to find a big hole where there was once a building.”  Here a few inter-related comments:

1. Becky (and the news story) do hint at the terrible economic and material waste implied in such early destruction of buildings, unconscionable in terms of issues of sustainability, given that architecture is one of the world’s greatest users of energy and resources. Continue reading

Constraints and Architecture?

I think Liam’s post and the quote from Geoff Manaugh’s manifesto that he cites, brings up some good questions that are relevant to 2nd year.  The Manaugh quote:

“Everything is relevant to architecture – from plate tectonics to urban warfare to astronomy and the melting point of steel. There is architecture lining the streets of New York and Paris, sure – but there is architecture in the novels of Franz Kafka and WG Sebald and in The Odyssey. There is architecture on stage at the Old Vic each night, and in the paintings of de Chirico, and in the secret prisons of military superpowers. There is architecture in our dreams, poems, TV shows, ads and videogames – as well as in the toy sets of children. The suburbs are architecture; bonded warehouses are architecture; slums are architecture; NASA’s lunar base plans are architecture – as are the space stations in orbit about us.  Stop limiting the conversation!!”

I think it’s important in this context to ask (again) about the question of “constraints” that was mentioned in an earlier post as an essential aspect of (good) art.  How does the idea of constraints square with “everything is architecture” and “architecture is everywhere”?

Continue reading

50 Manifestos of Contemporary Architecture

50manifestosIcon magazine, a British architecture journal, commissioned 50 well-known architects for a manifesto about the contemporary condition of architecture.  Read them: they are all quite short, quickly written.  The results are all over the board, but a nice summary of the “contemporary state of architecture.”  See Icon Magazine, August 2007 edition.

What would your “manifesto” be, if you were asked?  Do you have a “counter-manifesto” to offer up on any of the ones you read?  What do you think architecture ought to be today? What are the most important issues we ought to focus on as archtiects?  How about as architecture students?  What do YOU want to focus on, now or in your career?  Why is architecture important?  How has architecture changed since Aug. 2007?  What can architects do to make the world a better place?  Send in a comment, perhaps we can assemble our own 60+ manifestoes from the CMU class of 2013.  Go for it!

What it Takes to be Great

“Research now shows that the lack of natural talent is irrelevant to great success. The secret? Painful and demanding practice and hard work.”

David Brooks, in his article “Genius: the Modern View” for the NY Times recently commented on Geoff Colvin’s article “What it Takes to be Great” (and two books that have now been written with similar ideas).   All the authors make the point: that getting to be good at anything requires tons of hard work and “deliberate practice,” which they define as “the ability to develop a deliberate, strenuous and boring practice routine.”  They talk about how this type of “deliberate practice” routine seems the same for Tiger Woods, Yo Yo Ma, physics wizzes, almost anyone who wants to be good at anything.  By practicing in this way, people “delay the automatizing process.  The mind wants to turn deliberate and newly learned skills into unconscious, automatically performed skills.  But the mind is sloppy and will settle for good enough. By practicing slowly, by breaking skills down into tiny parts and repeating, the strenuous student forces the brain to internalize a better pattern of performance.”

The argument applies to anything we do, any kind of work, including designing architecture.  In the wake of recent studio reviews, and thesis issues, it struck me as relevant.